Sunday, March 21, 2010

Don't Buy a Laptop. EVER.

Let me take you back nearly two years ago. After faithful service from my computer of six years, it was time for a new one after that many years of hard use. I had one last year to go to complete my third university degree, and I wasn't going to risk have my computer die on me midway through working on assignments.

Thus, I bought a laptop computer, which fit my needs perfectly: part of my program was working in the field, and having a laptop with my allowed me to travel and take my work with me at every placement. It served me well throughout that final degree.

Now, September 2009, my laptop, only one year only, dies on me, refusing to even start. Still under warranty at the big box store I bought it from, I bring it back to them and they send it away to be fixed. No big issue. It comes back, and I am told the fan wasn't working properly, causing it to over heat. They have repaired it, and tell me a list of things to prevent this in the future, which I follow, to the letter.

Two months later, it dies again. I take it back, and it is sent out again. This time, it is the motherboard that failed, which they fix. Fine by me.

Now, we are in January of 2010, and suddenly, the laptop dies, AGAIN. I take it back, they send it out. It comes back, and the motherboard is the reason for the machine not starting again. They tell me they have replaced the motherboard this time, and that the problem should not reoccur again. Fine.

Now, this past Friday night, I return home after being out for a while, and get on my laptop. Mid-conversation on Skype, the machine dies. AGAIN. Now I am ticked.

While I couldn't take it in person due to work commitments, my parents run it over for me, and a little detail comes up. It seems the motherboard was NOT replaced last time, despite being told so: it was only repaired. This time, they promise they will fix this for sure.

Yeah, right.

At any rate, I have learned my lesson to never buy from this store again. But more importantly, I will never buy a laptop again. For all its benefits, it has proven to be a massive pain in the butt, and I have no intention of suffering through this much crap ever again. It will be a desktop computer from now on.

Wednesday, March 17, 2010

Guyver (George and Wang 1991)



My fellow film fans, we need to be honest for one second. Once we get outside our exclusive and knowledgeable circle, there are some things about the basics of film that the average person does not know, or is only vaguely familiar with. For example, many people will know and understand what writers and actors do, but editors and producers? Not a chance, unless someone goes out of their way to explain and educate them. Even the best of us will have a hard time determining just what the difference is between an “Executive Producer” and a regular old “Producer” credit on a given film.

Then there is directing, which exists in some bizarre state where the general public sort of knows what the job entails, or at least knows that a director gets to yell “action” and “cut.” Even if a non-film geek understands the general idea that the director more or less guides the film from being a script to a finished work, bringing to the film some ethereal “vision” to guide whole project, it is still a fairly vague notion that is hard to properly explain unless the person has some working knowledge of filmmaking, particularly when one starts getting into concepts such as auteur theory. Poorly explained, the job of a director can come off as being nothing more than a project manager, rather than a creative individual.

It is for reasons such as this that I am happy that bad films exist, for they may be the greatest teaching tool for explaining film making. Film goers are used to basic competence at the very least when going to the cinema, so the absence of such competence can clarify the nature of jobs such as directing by showing what a film can be without a guiding hand. For this reason, the 1991 sci-fi/superhero/martial arts/monster disaster Guyver is a God send, giving those wishing to teach film basics the perfect tool for explaining what a director is, and what at least a decent one needs to bring to a film.


Guyver, based on a manga of the same name which I have never read, tells the tale of one Sean Barker (Jack Armstrong), a young man who, in a fit of concern for a woman he cares about, follows her to the scene of a crime where her father was murdered, and stumbles upon something called the Guyver Unit. The Guyver is a bio-armour which seems to enhance the abilities of the user and grant other powers, left on Earth by a group of mysterious aliens from the dawn of man. It seems these aliens made man to function as a weapon of some sort, and have given mankind a gene which, when activated, allows a person to switch between their human form and that of a freakish monster. The Kronos Corporation, which knows about our species secret history, is attempting to forge an army of these monsters, and recover the Guyver, in an attempt to take over the world. Once Sean is accidentally bound with the armour, it is up to him, and a tough CIA agent named Max Reed (Mark Hamill) to save the day.

Now, I hate to place films into easily definable categories, be it genre, target audience, etc., as a large number of my favourite films tend to bend and break such easy categorization. However, when films proceed to play with such categories, in order to succeed, such films need to have a clear sense of internal direction and focus in order to work: they need a clear identity, which is what a director is supposed to provide. Shaun of the Dead, for example, deftly blends horror, dark comedy and the romantic film genres together, working together simultaneously yet never clashing, unless the filmmakers wish these elements to do so.

Guyver however is a film that lacks any sense of identity at all, veering between being a kid friendly Teenage Mutant Ninja Turtles rip off, a science fiction horror film ala Re-Animator (whose cast is cannibalized here), and a martial arts superhero film. Every scene in the film exists in their own little world, forcibly being joined together by a recurring and jarring transition edit that would have been out of place on the old Adam West Batman series. Gore and violence give away to rapping monsters, and vice versa, with the filmmakers succeeding only in creating bewilderment on the part of the viewer, and not in a good way.

The main cause of such inconsistency is that the filmmakers seem to have no idea just what the story they are supposed to be telling is, or more accurately, whose story is being told. My early description of the film’s narrative is deceptive, as it offers a more cohesive view of the film’s story than actually exists in the finished film. The film is divided between three different characters: the already noted Sean and Max Reed, as well as Mizky (Vivian Wu), Sean’s sort of love interest and daughter of the scientist murdered at the start of the film. While the set up of the film naturally lends itself to Max and Mizky being the protagonists, the filmmakers do their best to make Sean into our lead. The problem is that Sean has the least reason to be in the film: he has no character, no history, or at least nothing that the filmmakers are willing to share. As such, he has no actual point to existing at all, other than to be a typical young male hero. Since Sean has no direction to move in, the rest of the film has no direction to move in either, and thus the film becomes a mess of scenes without structure.

Such a problem should never have existed, and first time directors Screaming Mad George and Steve Wang should have attempted to address this in some manner before filming began. Unfortunately, their focus seems to be on one thing and one thing only: their creature effects. Having both designed and built the creatures of the film, George and Wang spend most of the running time focusing on extended sequences of their creations in action, ignoring the fact that the actors are all over the map and that no time and effort seems to have been spent on the set design and editing. I don’t think I have seen such a visually bland production in quite some time, and one has to wonder why George and Wang were not removed as the dailies came in. Perhaps I am being too harsh on the directing duo, but given that the version I viewed of the film is billed as a “Director’s Cut,” their role in the film comes to the front and center.

If Guyver does have a saving grace, it is that the film is so awful that it is often hilarious, from Mark Hamill’s attempt to be bad ass, to the hilarious facial gestures of Jack Armstrong during is out of suit fight scenes. Were the series still in production, I can almost guarantee that Guyver would have been featured on Mystery Science Theater 3000. Instead, audiences will have to settle with creating their own commentary track for the film.

However, such faint praise hardly makes Guyver worth a recommendation, and has only managed to amount to yet another painful review experience in a month full of them, as I try and find something worth saying about the films thus far. Thankfully, I have much higher hopes for our next film, Ponyo.

Oh for the love of...

Agh! Again, thanks to real life issues, this review will not be up till tonight.

Tuesday, March 16, 2010

UPDATE AGAIN

The Guyver review will be posted up tomorrow morning instead of tonight, due to various factors. Sorry.

UPDATE: Guyver, Ponyo and More

Greetings!

First up: the Guyver review will be up late tonight/early tomorrow. Just undergoing editing.

Second, the review of Ponyo will be up by Friday.

Early next week should bring reviews of Guyver: Dark Hero and Bug.

See you later!

Saturday, March 13, 2010

Surveillance (Lynch 2008)


Jennifer Chambers Lynch’s 2008 film Surveillance is a rather slippery little film. It really isn’t a mystery, yet it is structured like one; it is a narrative film, yet the narrative is almost entirely irrelevant; it is a film that is all about observation, yet ironically it is a film which works against the audience needing to be observant. Surveillance is a paradox, one which is as frustrating as it is rewarding.

Surveillance tells the tale of two FBI agents (Bill Pullman and Julia Ormond) who arrive at a police station in the middle of nowhere. Three individuals have just survived a run in with two serial killers being hunted by the FBI, where their family, friends and partners have been slaughtered. One survivor is a police officer (Kent Harper), another is a drug addicted young woman (Pell James) , and a little girl (Ryan Simpkins). Each one tells their side of the story, under video surveillance. Yet, what is really being observed as these tales are told?

As noted earlier, Surveillance is a film which is structured like a mystery, complete with a “twist” reveal in the latter third of the film. However, the mystery itself is almost entirely solvable from the time the film begins. While normally this would be the sign of bad screenwriting and directing, I don’t believe that this is the case here. Lynch has crafted a world in the film which is deliberately cartoonish, populated with characters who lack any psychological depth, and who run entirely upon impulse, revelling in their excesses. This approach works entirely counter to the very concept of mystery, which is rooted in the hidden and obscure. This contrast between genre and style is the crux of the film’s overall critique: the loss of depth and complexity in a mediated world. This is a world of wannabe liars and con artists, incapable of effectively hiding who they are, because they do not need to. Everyone is too wrapped up in their own immediate gratification to be observant of anything, or anyone, around themselves. As such, the idea of a mystery has lost all meaning.

Given this subject matter, the tone of Surveillance is appropriately ironic and darkly comedic, making it no surprise that the performances from the cast are appropriately humorous and unsettling. In fact, the cast of the film is one of the stranger ensembles I have seen in a film, with more dramatic actors, such as Pullman, Ormond and the always great Michael Ironside mixing it up with known comic actors French Stewart and Cheri Oteri among others. While I wouldn’t call the performances from the cast here as being the best any of them have done (well, maybe Oteri), Lynch does manage to keep them all on the same page, walking the fine line between comedic and horrific.

However, despite the film’s complexities and engrossing intellectual challenge, I am honestly not sure how well the finished work stands as a cinematic experience. The catch of the approach Lynch takes to her film is that it works against the film as much as it does for it. In structuring it as a mystery, Lynch forces the viewer to have to sit through the motions of a mystery that there is no real investment in. Due to this, the film runs longer than it really needs to. I can help but think that Surveillance would have worked better as a short film rather than a feature, where its approach would have carried more punch and not dragged as much as it does.

In fact, I am not entirely sure Lynch knew how to conclude the film either. After awhile, the film feels like it is searching for the proper point for which to end, never really finding it. It simply runs out of material rather than finding the right material, and becomes intent on wrapping up as many loose ends as possible, even though such efforts are unnecessary.

Still, Surveillance is worth seeking out. It is a flawed film, but a fascinating one as well, skilfully playing with our perceptions of the mystery genre and with our understanding of media. While it might leave those expecting a traditional mystery thriller cold, for those willing to make the effort to grapple with its complexities, there are many rewards to be found.

Review to be posted LATE Tonight/Early Tomorrow

As the title says.