Showing posts with label Brad Jones. Show all posts
Showing posts with label Brad Jones. Show all posts

Friday, July 22, 2011

Paranoia (Mitchelle 2011)

(NOTE - As a general rule, I don't watch the special features on a DVD prior to a review, and in the interest of producing a review in a timely fashion, I decided to stick to that rule here.)

I have to be honest: when I first saw the trailer for Ryan Mitchelle and Brad Jones’ 2011 DTV film Paranoia, I was a little concerned. From a technical standpoint, the film appeared to be rather impressive for a no-budget, shot on video production, and it appeared to hold the promise of an atmosphere reminiscent of a 1980s indie thriller. However, what little of the narrative was shown in the trailer seemed rather familiar. More importantly, from what was shown, it seemed to indicated the film may have a twist ending. Given this, plotting would be crucial for such an ending to work, and while Jones is a talented screenwriter with a gift for dialogue and character, the plotting of his films has occasionally gotten the best of him.

Thankfully, most of that worrying was for not, as Paranoia is a solid film which promises even greater things from the pairing of Mitchelle and Jones. While not perfect, nor quite the existential thriller that Mitchelle or Jones likely intended, Paranoia is a strong effort that manages to make the most of its limited resources, capturing the mood and of a seemingly unending bad night and the feeling of isolation that comes with it, even if the narrative does not entirely come together as it could have.
As Paranoia begins, Mark Bishop (Jones) is in the midst of coping with a divorce when an intruder enters his home. The encounter between the two ends with the intruder’s death. Unable to contact the police, feeling more than a little paranoid about how the event could be interpreted, and believing that the intruder may be the serial killer that has been attacking local residents, Bishop decides to dispose of the body himself, beginning a night of hell that will include multiple deaths and strange events Bishop cannot explain. Is he merely suffering from paranoia, or is there something else going on?

As I noted, Paranoia is not quite a thriller, and is better described as a horrific character study that flirts with black comedy from time to time. Anchored by yet another fine performance from Jones, the film is at its strongest during the second act, as Bishop travels about town as he attempts to get a grip on his situation. Episodic in nature, these sections of the film allow Jones to flex his acting chops as Bishop gradually falls apart given his insane situation, giving the film a flavour of Martin Scorsese’s 1985 dark comedy After Hours (though the films are entirely different in terms of tone and the levels of madness their respective protagonists must deal with). A particular highlight from this section of the film is a stop over at a restaurant where Bishop has an encounter with a waitress played by Jillian Zurawski. The scene ranges from dramatic to horrific to comic, and gives Zurawski a chance to show how far she has come as an actress from her early performances in Jones prior films and videos.

The film is less successful though when it attempts to address the questions of Bishop’s mental state and the reality of his situation. As expected, the answers to these questions come in the form of a twist, and I admit that I did not guess what the twist is. However, without getting into spoilers, the reason I did not guess the ending of the film is because it really is not possible to do so with the information provided prior to the big reveal. The ending does makes sense, and I understand what Jones and Mitchelle were attempting thematically, but within the context of the overall film, the answers are too literal, and the lack of set up early in the film allows the reveal scene to fall into the trap of being exposition heavy. It doesn’t negate the joys of the film, but the revelation is not the punch in the gut one would hope for.

As an overall production, Mitchelle fully delivers in his duties as director, cinematographer, and editor. While still hampered by a non-existent budget and working with some non-professional actors, he keeps the film focused, effectively developing the tone of the film and ensuring the performances from the less experienced cast are consistent. While still clearly shot on digital video, Mitchelle does manage to achieve a number of shots that have a film like feel, and his editing is solid, though he does tend to use the fade to black option a few too many times.

The hero of the film though is Michael “Skitch” Schiciano, whose musical score captures the feeling of a low key 1980s thriller without sounding like an imitation. Appropriately minimalist and meditative, the score manages to support the film throughout and never feels out of place when used. With any luck, Schiciano will return to participate in future endeavours from Mitchelle and Jones.
For fans of Jones and crew, Paranoia is a must see, one of the stronger shot on video efforts out in the market, and with any luck the film will not be their only effort in the DTV market. The film can be purchased directly from the filmmakers as a region free DVD, though the disc is in the NTSC format, so those using PAL should take note.

Thursday, September 16, 2010

Game Boys (Jones 2008)

Let’s face it: when it comes to being a geek, there is a certain level of childishness that comes with it. We spend time focusing on the minutia of our obsessions, litter our shelves with nerdy objects and in general tend to hold onto a great fondness for our childhood loves. Growing up tends to be something of a balancing act, as we take on adult responsibility and maturity whilst still holding on to our geeky passions.

Its no wonder then that as our fellow geeks have come into being filmmakers, television producers, writers and artists, we have seen a surge of films that try and address that tension between childhood geek-dom and entering into adulthood: Free Enterprise, Clerks II, and Shaun of the Dead amongst others have explored this theme, usually organizing the conflict through the trials and tribulations of their protagonists’ romantic pursuits. In each of the mentioned films, the female partners sought become the guide and symbol of adult life, and whom our heroes must meet in maturity.

Joining this canon of films is Brad Jones fourth feature length film Game Boys. The film marks a break from Jones previous efforts Cheap, Freak Out and the yet-to-be-released-online Midnight Heat, which have all played in the exploitation film sandbox. Game Boys focuses on Scott (Jones), and old school gamer who as the film starts is dumped by his girlfriend of six months. Given that Scott is prone to drinking, his roommate and friend Ray (Alex Shryock) comes up with a plan to get Scott’s mind off of his ex: hold a video game competition/party built around (arguably) the most notorious video game in existence, Custard’s Revenge. Scott is less than enthused with the idea of the party (and the game itself), but gets onboard when he realises the event holds the opportunity to get close to Sally (Bianca Queen), a fellow classic gamer. The only problem? Getting a copy of the game itself.

Game Boys is both literally and figuratively a film of growing pains, as Scott works out his life and Jones launches into different territory for him in his feature length work. Moving away from his plot heavy horror/thrillers, Jones focuses on a narrative that is stripped down both in terms of plot and thematic complexity, a change that does lead to a few problems for the film as a whole. The looser structure of the film leads to several sequences that go on too long, most notably the montage sequences, and some important characters, including Sally, are underdeveloped while more simplistic characters such as Steve receive more screen time. And at points, the gaming dialogue goes a tad too far, working in gaming references at points when more straightforward dialogue would have worked in the film‘s favour.

However, for all the film’s flaws, Game Boys is Jones’ best film yet, showcasing a greater sense of confidence and control as a filmmaker from when he first began. As the film opens, we are introduced to Scott and Ray in a simple conversation that quickly and effectively establishes who the characters are, with a snappy rhythm built out of the performances and editing that shows none of the beginning filmmaker uncertainty in his earlier films. By the time the film launches into its excellent opening credits sequence, which between the images of classic advertisements and music clearly outlines the film’s exploration of nostalgic longing and comfort, there is no doubt that Jones knows where he is taking his audience as we wander through the classic gaming subculture, including instructional videos, back ally game dealers and gaming obsessed mothers.

At its best, Game Boys is a character focused comedy of people and places familiar to the geek set, deftly blending moments of absurdity with an understanding of the fine details of geek life. Moreover, in taking on a romantic comedy, Jones allows his innate likeability to shine through as an actor, making an effective romantic comedy lead. Luckily, in Bianca Queen, Jones has an actor of equal strength to play off of, and the chemistry between the two allows for the relationship to have an innocent sweetness despite some of the characters’ rougher edges. More uneven is Shryock, who occasionally oversteps the fine line between being a heightened character and being slightly like a cartoon, but more often than not he finds the right balance for most of his scenes.

Perhaps the most surprising element of the film is the way in which Jones avoids the road of showing nostalgia as being something which needs to be grown out of, and in the process avoids transforming Sally into little more than a end goal to be reached by Scott. Nostalgia here is an important part of all the characters here, and it becomes the foundation for a community. Given this, Scott’s quest is not one in which he seeks to leave behind the community, or grows out of it, but grows within it. With this, Jones manages to avoid the clichés of the romantic comedy genre for the most part, and build scenes out of small moments, such as the wonderfully tender final shot of the film.

The one element of the film which does need to be addressed is the film’s most controversial plot point, that of Custard’s Revenge being the focus of the film’s narrative. While I am not going to describe what the game is about, I will say that the game is one of the most horrific and sexist games ever put to market, and its placement at the heart of an otherwise light comedy is certainly a curious choice. Within the film, Jones does go out of his way to acknowledge the game’s content and address it, partly by the volatile reactions demonstrated by some characters towards the game, and in part because the game is ultimately acknowledged as trash. Indeed, (SPOILERS) part of the point of the film’s conclusion is that the game and the contest built around it is a fruitless endeavour in and of itself, and that the sense of community built around gaming is the real core of the film. However, because the film never fully addresses the issue head on and places it to the margins, it can potentially make some audiences uncomfortable. Moreover, I do believe that the game does have a thematic point as well, but I will be the first to acknowledge that the film doesn’t nearly develop this thematically enough to be able to say that it is a defendable point. (SPOILERS END).

At the end of the day, save that one quibble, I give Game Boys a full recommendation, and it can be viewed at Jones' site here. It is a flawed film, but one that has more passion and understanding of geek culture then some films which are available. With any luck, Jones will return to feature length filmmaking again, and with any luck will once again push himself into a new direction as he develops as a filmmaker.

Wednesday, December 9, 2009

Cheap (Jones 2004)

If there is one subject that cinema loves above all else, it is cinema itself. And why shouldn’t cinema have a fascination with itself? Art, commerce, industry, voyeurism, technology, ethics and politics all come together with filmmaking. Cinema has power, and it provokes both emotions and the intellect. Cinema also has the power to implicate viewers in the onscreen actions by their sheer willingness to watch the images that play out before them, a fact played with by filmmakers from Alfred Hitchcock to Spike Jonez.

Perhaps most notable is that cinema is, at its very core, a medium of exploitation. It exploits emotions; it exploits the conflicts between people and in society; and cinema exploits our own willingness to give ourselves over to manipulation. Of course, so do other mediums, but cinema, with its strong emphasis upon the visual and its need for collective participation, is particularly more pronounced in its exploitive capabilities, even in the most seemingly innocent of films. Bambi exploits murder of a parent for sheer emotional impact, lest we forget.
So it is no wonder that such focus is placed on the presence of violence and sex in film. Why do we partake in viewing scenes of violence? Why does one form of violence seem acceptable in a film, while another is not? Why is a murder presented in a film acceptable as long as there is no blood, while a gusher of blood may be viewed as wrong? If violence is ok, why do North American audiences have such a problem with sex? Even more unsettling, why do sex and violence seem to go together so often in films that mass audiences watch? Complex issues in need of complex thought.

This is particularly the case in the art vs. commerce debate that has existed as long as there have been film industries. Are films art, or are they product? No easy answer exists to that question. Certainly, a large number of films seek to be more than mere disposable entertainment, but often in the commercial film industry, the worst material tends to rise to the surface and succeed. Look no further than this past summer’s Transformers: Revenge of the Fallen, with its sexist and racist politics being taken in by mass audiences, all the way to the top of the box office. What does it mean when we are willing to pay for such content, particularly if we are paying to see such material for sheer entertainment?

Cheap, a 2004 film from writer, director, and star Brad Jones, is a film which brings together these issues surrounding film production and film viewing and explores them in a section of the film industry which is at its most purely exploitive. Cheap is the story about a failed director in the porn industry named Jack, played by Jones himself, who in a desperate search for originality and profit turns to making snuff films, employing two women to act as his killers and using various individuals he finds on the street as his victims. Max Force (David Gobble), a low level distributor of online smut, begins distributing the films, oblivious to the very real nature of the murders taking place on camera, and believing the films to be the breakthrough he needs to rise in the industry. When Force’s own ego and exploitive nature begins to turn on Jack and his crew, it triggers a series of events darker than anything that precedes it.

In his introduction to the film on his site, Jones makes note that the film was a hard sell for his local audience and has been the only film he has directed not to turn a profit. This should be taken as a sign of artistic success, in part. Like Quentin Tarantino’s work, Cheap is a film that draws its aesthetic and subject matter from exploitation films. Unlike Tarantino’s work however, Jones’ film is not a celebration of cinema, but rather one that strips it down to its core manipulative and industrial natures. The world Jones presents the audience is one that is entirely repugnant and vile, with no sympathetic characters to be found. Everyone seems to know the game of the industry, to both be willing to exploit others, and to be exploited in turn. This is taken so far in the film that the line between the exploited and the exploiter ceases to exist. There is not even a relationship in the film that doesn’t somehow exist solely for convince and benefit of the parties involved: love and friendship do not exist here.

In exploring his subject matter, Jones makes a number of choices, which seem to be driven by both artistic and practical reasons. While I still am not a fan of shot on video filmmaking unless it is on crisper digital cameras, the approach is more fitting here than in his last film Freak Out. This is a low rent world, and the low level VHS look of the film fits perfectly. Furthermore, a choice in the masks worn by Jack’s murders is surprisingly effective rather than offensive as they evoke the history of exploitation in the fields of art and entertainment which sadly have not entirely been purged from society. Again, I’m looking at Transformers: Revenge of the Fallen here.

Perhaps the best of the choices made by Jones is the detached irony of the film. In a world this disgusting, Jones invites the audiences to clinically observe the insanity. This approach allows Jones to switch from moments of graphic (and I do mean graphic) horror to grim humour as he satirizes the mentality of the film industry and its practices. An early example is a scene where Max shows the first film Jack produces to his wife and another filmmaker: after exclaiming the “artistic” virtues of the film as an original, he immediately orders the other filmmaker to begin working on an imitation of the film in order to beat the competition. This leads to a recurring joke in which the poor filmmaker, who only knows how to direct films by following a set formula, becomes increasingly confused as he tries to copy Jack’s work.

The film isn’t perfect though. While Jones has made great strides since Freak Out on the directing and writing ends, there are a few moments where the writing is too on the nose, having character’s spell out the themes and ideas in the work rather than having the audience themselves piece it together. Another issue on this front is a story point in which one of Jack’s stars negotiates with Max Force instead of Jack himself handling the negotiations. First, the reasoning for Jack doing this is murky at best, and only seems to serve to set up a major plot point later on. Second, this causes a major plot hole: Jack sends his proxy in disguise, but we clearly see the individual sign a contract. Max could clearly figure out who the person is from this piece of information, and furthermore, if Max is bothering with contracts, he would probably realize that without a legally binding statement that allows the proxy to negotiate for Jack, such a signature would not be legally binding.

Furthermore, while the acting is far better on the whole this time around, the acting on the part of the two masked killers is distractingly stiff. Also, though Jones is hardly any guiltier of this than large budget filmmakers, neither actress seems to fit the age that the killers supposedly are.

Still, on a whole, Cheap is an unsettling but fascinating film, and one which will benefit from being distributed on the internet rather than at a multiplex where it would be burdened with commercial expectations. Still, I think I need something much, much more cheerful next. Perhaps something by, I don’t know, a Mr. Hal Ashby...

Wednesday, October 21, 2009

Freak Out (Jones 2003)

I remember a long time ago hearing Kevin Smith talk about how when he first was showing Clerks (1994) to potential distributers, that producer James Jacks wanted to buy the film and remake it rather than release the original film, filming in colour and using professional actors. Thankfully, that did not happen, and Jacks would go on to produce Smith’s follow up Mallrats (1995) instead. However, on some level, one can understand Jacks point of view, even if it would have been a bad idea. Nobody will claim that Clerks is the remotely polished on the technical front, and some of the acting outside the main cast (scratch that, INCLUDING the main cast) is amateur. But at the end of it, these flaws not only add to Clerks charm, but give it an aesthetic quality that is oddly memorable and appropriate for the subject matter.

Freak Out, an independent film shot on home video, is a film that I very much look at and feel the same way as James Jacks felt upon seeing Clerks: I would love to see it remade with a budget and access to a solid kit of cinematic tools to play with. Freak Out’s director, writer and star Brad Jones (of Cinema Snob fame) has created a film that is rich with raw potential and ambition that often is outside the grasp of his available resources, but none the less fascinating to watch.

Set in the late 1970s, the film focuses on a teenage high school dropout named Wayne (Nick Forester), who along with two friends makes his way to the home of Dean (Jones himself), in search of a hang out and drugs. Dean however, has a big secret: he is a sadistic murderer who commits his crimes in his basement, and manipulates Wayne and another dropout named Dave (Buford Stowers) into capturing his victims for him. While Dean agrees not to kill or torture Wayne’s friends, as the night goes on, things begin to unravel, and neither Wayne nor his friends may be safe.

While the story of the film might sound like the premise to a modern day horror film, Jones’ film most surprisingly is evocative of Alfred Hitchcock’s Rope (1948). Like Rope, the film centers around a party in which the guests are not aware that their host(s) are murdering psychopaths (or perhaps sociopaths in the case of Rope), where much of the tension lies around the threat of the guests not only finding out, but also from the tension that develops between the murders as their separate desires, personalities and possible guilt come into conflict. As such, the film is less a horror film or thriller and more of a character study, as we are brought into Dean’s world as it is “invaded” by the party guests.

Without question, the best element in the film is Brad Jones himself as Dean. While many of the other actors, particularly Sarah Ogg as Rhonda, are wooden or uncomfortable, Jones throws himself into Dean with glee, crafting a villain that manages to dodge many of the serial killer clichés of the past thirty years to become a twisted, memorable villain. The film never gives an explicit reason for the reason Dean acts, thankfully dodging the wretched moment that plagues many of these films as a killer’s psychosis is the result of a single incident. While the film does unfortunately want to bring the question of Dean’s sexuality into being a possible reason, Joes does work in that it may not be Dean’s sexual orientation is connected to his actions, but instead his reactions to the judgments of others towards his entire lifestyle.

Where Freak Out falters is the result of the lack of resources and occasionally experience, as the film is a first time effort from Jones and his crew. While Jones and crew do their best to make the home video look of the film work, the film rarely is able to overcome the low quality of the source. This is worse on the audio front in many instances though, as dialogue is frequently hard to hear, which is a shame, as Jones writing is often the best element of the film. Another frustrating element to the film was the decision to set it in the late 1970s. While I understand the artistic intent in doing so, the materials needed to successfully pull off a period piece are not present in the final work. Rarely, aside from the soundtrack (which features excellent selections of period music), does the film manage to successfully evoke the 1970s. For the sake of this version, setting it in present day may have assisted in avoiding this issue.

One of the more conflicting aspects of the film is the use of violence, or rather, some of the execution. The first murder committed on screen by Dean is chilling, and effectively shot and edited and a good indicator of just how dark a film this is going to be. However, given the excellent tension developed through the dialogue and the overall situation, the level of graphic violence in the second murder is gratuitous at best, and seems more of an attempt to shock than to unsettle. The implication of what Dean is about to do to his victim is far more chilling than the actual witnessing of the act and its removal from the film would have likely strengthened the scene. Furthermore, witnessing this outburst of violence midway through the film undermines the later horrors of the final scenes, giving the audience too much too much too soon that the final sequence feels milder compared to this earlier scene.

Lastly, the ending of the film is somewhat problematic. Throughout the film, the character of Rhonda is built up as being one of our lead protagonists throughout the film. However, by the time the final scenes arrive, Rhonda has been entirely sidelined from the film, as if she has been forgotten about. While I have noted that I was not taken with Sarah Ogg’s performance, (SPOILERS FROM HERE ON OUT) her reduction to being a victim in order to bolster Wayne’s position in the narrative is confusing, given the time that has been spent with her as a character up to this point. Furthermore, it is has been her character that has slowly begun to piece together what Dean, Wayne and Dave are involved in a series of unsolved murders, so her absence seems odd at this key point in the narrative. If she is murdered, it is unclear, given the murky image in the final scenes. Should another attempt at the film ever be mounted, the ending would benefit from a rewrite.

On the whole though, Freak Out is a film that is worth seeing for horror fans. It is not perfect, but shows a level of talent that will be interesting to see develop. The film can be found at Jones’ site here, in three parts. For those without a strong stomach though, you might be advised to look at other works on his site instead.